I’m not playing around here. Using gaming to enhance classroom instruction can be an incredibly powerful tool.

In my latest for Education World, I explore how gaming — in the hands of a great teacher — can make a huge difference in helping subjects like civics and history come alive for students. And they don’t even have to be electronic, technology-based games to be effective.

As I wrote:

Classroom instruction has evolved a tremendous amount in a relatively short period of time. Educators today clearly recognize that there is no “one-size-fits-all” approach to educate 21st century kids. As we learn more and more about how the human brain processes information, we knew more and more that kids learn in different ways, and instruction has to be tailored to address the learner.

Game-based instruction can be a strong approach to such tailored instruction. While delivering content in new and interesting ways – ways that today’s learners can relate to – it also teaches those 21st century skills we know our kids need to develop.

Give it a read. And I’m not playing!

 

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